10 Best [Animation Mods] For Cyberpunk 2077🎬In 2026

Animation mods for Cyberpunk 2077

Night City in Cyberpunk 2077 is a dazzling, dangerous world that draws you in. But sometimes V’s movements feel a little stiff. V looks more like a puppet moving through this incredible world than a living part of it. I have found that nothing connects you to the game world quite like changing how V moves, acts, and interacts with the surroundings.

This mod list is a key part of my personal project to turn Cyberpunk 2077 into the most immersive RPG possible. Here, I focused on animation mods that breathe life into your character, whether you play in first or third person.

Every Animation Redone TPP Third Person

If you play in third person, you have probably noticed a few awkward problems. V’s neck stretches like a giraffe’s, limbs deform when colliding with people, and parkour simply looks strange. This mod is the biggest overhaul I have been waiting for. It changes more than a thousand animations to make third-person play feel like a proper feature rather than an unfinished addition.

Every Animation Redone TPP shows V in a third-person shootout.
  • Adjusts V’s body proportions, fixing the notorious giraffe neck and shortening the arms for a more natural look.
  • Fixes strange deformations and stretching when V interacts with crowds or performs parkour moves.
  • Improves a wide range of animations, including jumps in different directions, sliding, climbing, and melee combat.
  • Uses additive animations, which helps compatibility with other mods because it does not directly edit the character’s main rig.

✅ Gameplay changes: turns third-person view from clumsy to genuinely playable. Everything V does, from action sequences to simple exploration, finally looks much more appropriate from a third-person perspective.

Third Person Crouch Walk Animation Redone

The standard third-person crouch-walking animation looks awful. V scuttles along like something out of a horror game, completely ruining immersion. This mod is a simple but necessary fix that does exactly what it says: replaces that dreadful animation with something more believable.

Third Person Crouch Walk Animation Redone shows a natural stealth pose.
  • Completely replaces the standard third-person crouch-walking animation.
  • Includes experimental improvements to sprinting, jogging, and backward-running animations.

✅ Gameplay changes: your third-person stealth gameplay finally looks as good as it feels. You no longer have to cringe every time you press the crouch button.

Always First Equip

Remember that incredibly cool animation that plays the very first time you pick up a new weapon? The one where V examines it, works the action, and gets used to its weight? Then you never see it again. This mod lets you see those detailed first-equip animations every time you draw a weapon.

Always First Equip shows a detailed first-person weapon animation.
  • Repeats the first-equip animation every time you draw a weapon.
  • Lets you trigger additional weapon inspection animations.
  • Flexible settings let you adjust animation probability and cooldowns so the animations do not become annoying.
  • Cleverly tracks game events, skipping animations when they’re inappropriate, such as in the middle of a fight.

✅ Gameplay changes: adds a huge dose of style and personality to your V. Drawing a favorite pistol or shotgun becomes a little moment of cinematic flair. It is purely cosmetic, but makes your connection to your chosen weapon much stronger.

JB — TPP MOD WIP Third Person

The mod that started it all for third-person players. While other mods polish the experience itself, this is the core framework that makes a fully functional third-person camera possible in Cyberpunk 2077. It has been updated countless times and remains an essential foundation for playing from an over-the-shoulder perspective.

JB TPP MOD WIP Third Person shows V walking through Night City.
  • Enables a full third-person camera system with complete 360-degree control.
  • Features camera collision handling, zoom controls, and a separate field-of-view slider for third-person view.
  • Includes various fixes for common TPP problems, such as vehicle interactions and camera behavior while crouching.

✅ Gameplay changes: completely changes how you experience Cyberpunk 2077 by letting you see V’s customized appearance in action. It offers a new tactical perspective in combat and lets you appreciate the character’s incredible design in a way first-person view simply cannot.

Fem and Male V Stairs Up/Down Walk Fix

Ever noticed V climbing stairs as though it is the first time they have seen them? The animation is oddly clumsy and stands out, especially when you are simply walking around your apartment. This simple but ingenious fix replaces the awkward stair-climbing animation with the standard, natural walking animation.

Fem and Male V Stairs Up Down Walk Fix improves stair animations.
  • Replaces animations for walking up and down stairs with the standard walk cycle.
  • Works for both male and female V.
  • Designed to integrate seamlessly with the TPP mod.

✅ Gameplay changes: smooths out movement in a subtle but meaningful way. Moving through the world feels more fluid and less silly, especially in third person, where you can see every step V takes.

Immersive First Person

Even if you are a dedicated first-person player, you can feel disconnected from your own body. You spend all that time customizing V only to see a pair of hands floating in the air. This mod fixes that by giving you a full body: look down, and you can see your torso and legs.

Immersive First Person shows V's body from a first-person perspective.
  • Makes V’s body visible in first person.
  • Includes FreeLook, letting you turn your head independently of your body.
  • The camera adjusts intelligently during interactions, zooming, and scanning to prevent clipping, where textures pass through the camera, and other visual glitches.

✅ Gameplay changes: you finally feel that you are V, rather than simply controlling a camera. Seeing your own cool outfit while walking through Night City gives your clothing choices much more meaning.

Native Interactions Framework

This is less a direct change than a powerful tool that opens up possibilities. The framework lets you or other modders add custom interaction points throughout Night City. Want to sit in a bar and have a drink, or flop onto a couch and watch TV? This is the framework that makes it possible.

Native Interactions Framework adds custom immersive animations to the game.
  • Adds an in-game interface for placing 19 unique interactions.
  • Includes animations for sitting, sleeping, drinking, showering, smoking, playing guitar, dancing, and more.
  • Provides TV controls, appearance changes at mirrors, and even pool-playing animations.

✅ Gameplay changes: gives you the tools to make Night City feel like a living world rather than static scenery. It is a foundation for turning apartments and social venues into places where you can actually live.

Sit Anywhere

Night City is full of benches, chairs, and ledges, but V just walks past them. This mod gives you a simple, immersive way to sit down and relax almost anywhere. It is a small thing, but being able to stop and watch the world completely changes how the city feels.

Sit Anywhere lets V sit down to enjoy Night City's views.
  • Allows V to sit on benches, chairs, sofas and other suitable surfaces.
  • Activated through the scanner: hold the scan button while looking at an object you can sit on.
  • Includes options to hide interface hints.

✅ Gameplay changes: encourages you to slow down and soak up the atmosphere. Instead of constantly rushing from gig to gig, you can find a spot, sit down, and appreciate the incredible detail around you.

Lean Anywhere

Just like sitting down, leaning against a railing or wall is a natural thing to do. This mod lets V do exactly that. Found a great viewpoint over the city? Now you can lean on the railing and admire the view like a proper cyberpunk protagonist.

Lean Anywhere for Cyberpunk 2077 lets V lean against a railing.
  • Allows V to lean against objects such as railings, fences and thin walls.
  • Works through the scanner, just like Sit Anywhere.
  • Includes options for configuring interaction prompts.

✅ Gameplay changes: another fantastic mod for role-playing and screenshots. It helps V feel more connected to the surroundings, turning a game character into a person simply spending time in the city.

Idle Anywhere

V is a person of action, but what happens when they are just standing still? This mod answers that question with a set of idle animations, such as smoking a cigarette, drinking, or having a snack.

Idle Anywhere for Cyberpunk 2077 shows V performing a smoking animation.
  • Lets V perform idle animations: smoking, drinking, and eating while standing still.
  • If you have the relevant items in your inventory, the animations apply actual status effects, such as intoxication or being well fed.
  • Activated by simply pressing the sprint button when the character is standing still.

✅ Gameplay changes: V no longer simply waits for your next input, but has little habits of their own. Perfect for moments when you stop to think about your next move.

Animation mod installation recommendations

Before you dive headfirst into modding, here are a few quick tips to save you a headache:

  1. Read the requirements: Always, always check the requirements on the mod page. Most of these mods need core frameworks such as Cyber Engine Tweaks, RED4ext, or ArchiveXL. Make sure you have the latest versions installed.
  2. Use a mod manager: although you can install mods manually, I strongly recommend a manager such as Vortex. It helps manage conflicts and makes uninstalling mods much cleaner.
  3. Check for conflicts: pay attention to mods that edit the same things. Most mods on this list are compatible, but always read their descriptions for known conflicts with other mods you use.
  4. Start a new save, sometimes: for major overhauls, particularly ones that change the game’s core functions, it is often best to test on a new save before continuing your main playthrough.

Ready for new animations in Cyberpunk?

Ultimately, these mods aim to close the gap between player and character. They turn V from a vehicle for the story into a more believable, grounded person living in Night City. Whether it is the satisfying click of a first-equip animation or simply sitting on a bench in the rain, these details turn a great game into a wonderful one.

Not sure what else to add to your game? Take a look at the detailed mod collection, where each category is covered separately so you can choose what suits your playstyle.

If I missed any of your favorite animation mods, feel free to write! I am always looking for new ways to improve the game and will be happy to test your suggestions and perhaps add them to the list.

Dafy
Dafy

Gamer since 1999 with thousands of hours across RPG, RTS, Sandbox, and MMO titles. I create guides, reviews, mechanic breakdowns, and mod lists backed by deep playthroughs and hands-on testing. My focus is always on practical utility, precision, and what actually works in-game—seasoned with a healthy pinch of sarcastic humor 😊 Blue plates are pretty, but brown ones last longer.