Console commands in Oblivion Remastered are basically your survival kit for when the game decides to be… well, Oblivion. I’ve been using these since 2006, back when the original release had NPCs walking into walls and quest markers pointing at absolutely nothing. Sometimes you need these commands.
This guide covers opening the console on different keyboard layouts, spawning gold and items, maxing skills, fixing carry weight, enabling god mode, and resetting bugged NPCs or quests. Here’s the catch though – using any console command disables achievements for that save file. Make a backup save before experimenting (or just embrace the chaos like I usually do). My Oblivion Remastered collection has other guides for mods, walkthroughs, and general gameplay stuff if you need more help beyond console trickery.
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How to Open the Console in Oblivion Remastered?
Press the tilde key (~) during gameplay. It’s that squiggly line sitting above Tab, left of the 1 key. Hit it and a text box appears at the bottom of your screen. Type your command, smash Enter to execute, press tilde again to close.

Some keyboards (especially non-US layouts) need the backtick key (`) instead. If neither works, you can manually assign a console key:
Navigate to
C:\Users\[Your Username]\Documents\My Games\Oblivion Remastered\Saved\Config\Windows and open Input.ini.
Add these lines:
[/script/engine.inputsettings]
ConsoleKeys=F10Replace F10 with whatever key feels comfortable. Saves you from hunting through keyboard layouts at 2 AM when you’re desperately trying to unstick an NPC.
God Mode and Infinite Magicka Commands
Two ways to become untouchable, depending on how much you wanna break things.
Standard god mode:
tgmThis toggles invulnerability. Your health, stamina, and magicka don’t drop. Clean, simple, effective.
But Oblivion Remastered added something absurd called ObvGodMode:
ObvGodMode
This doesn’t just make you invincible. It dumps 1 million gold into your inventory, gives you 10,000 lockpicks, maxes all skills and attributes to 100, and unlocks every spell in the game. It’s ridiculously overkill, but if you’re testing builds or just want zero restrictions… there you go.
Both commands give you infinite magicka since your resources stop depleting. I mostly use tgm when I’m trying to explore without combat interruptions.
Adding Gold, Lockpicks, and Items
The syntax for spawning items is:
player.additem [ItemID] [Quantity]Here are the IDs you’ll actually use constantly:
| Item | ID | Example Command |
|---|---|---|
| Gold | F | player.additem F 50000 |
| Lockpick | A | player.additem A 100 |
| Repair Hammer | C | player.additem C 50 |
| Skeleton Key | 0000000B | player.additem 0000000B 1 |
Need 50,000 gold right now?
player.additem F 50000
Want 100 lockpicks to skip the minigame entirely?
player.additem A 100If you mess up and need to remove items:
player.removeitem [ItemID] [Amount]The gold command is probably the most-used console cheat in existence. Because let’s be real, grinding for coins in a single-player RPG gets old fast.
How to Find Item IDs For Oblivion Remastered
Here’s where things get annoying. Unlike Skyrim, there’s no reliable built-in help command for looking up item IDs. You’ve got three options:
Method 1: Direct clicking method

Open console with tilde
- Click the item in the world while console is open
- The ID appears in the console window
- Copy it for your player.additem command
This works great for weapons lying around or armor on NPCs. Not so great for unique quest items you haven’t found yet.
Method 2: Online databases
- UESP Wiki has complete item lists at https://en.uesp.net/wiki/Oblivion:Items or https://elderscrolls.fandom.com/wiki/The_Elder_Scrolls_Wiki
- Reddit’s r/OblivionRemaster maintains community ID compilations


| Item | ID | Command |
|---|---|---|
| Goldbrand | 00027105 | player.additem 00027105 1 |
| Umbra | 00026B22 | player.additem 00026B22 1 |
| Ebony Blade | 00027109 | player.additem 00027109 1 |
| Azura’s Star | 00000193 | player.additem 00000193 1 |
| Gray Cowl of Nocturnal | 00022E81 | player.additem 00022E81 1 |
| Black Soul Gem | 00000192 | player.additem 00000192 1 |
I keep a notepad file with my favorite item IDs because looking them up every time gets tedious. The Umbra sword is always worth grabbing early if you’re doing a melee build.
After you've set up your character with console commands, you might want to check out my Oblivion Remastered mod installation guide. Properly modding this game requires understanding load orders and compatibility patches, but it's worth learning if you plan to really customize your playthrough.
Oblivion Remastered mod installation guideConsole Commands for Skills and Attributes
Leveling skills through console uses this format:
player.advskill [SkillName] [Amount]Critical detail: Skill names must be written exactly as they appear in your menu. Two-word skills get combined into one word with no spaces.
Examples:
player.advskill heavyarmor 50player.advskill destruction 25player.advskill acrobatics 100For attributes, you’ve got two commands:
Add to existing value:
player.modav strength 50Set to specific value:
player.setav strength 100The main attributes you can modify are strength, intelligence, willpower, agility, speed, endurance, personality, and luck. I usually bump endurance and strength on new characters because the carry weight system in Oblivion is… let’s call it aggressively punishing.
How to change Carry Weight
The carry weight struggle is absurdly real in Oblivion. Here’s the fix:
player.forceav encumbrance -99999Using negative numbers reduces the encumbrance penalty, basically removing carry weight restrictions. Some players reported this doesn’t always stick permanently across saves, so you might need to reapply it occasionally.

Alternative method some people prefer:
player.modav encumbrance -9999TBH, the carry weight system always felt like artificial difficulty. It’s not fun inventory management, it’s just annoying busywork (kinda like how Morrowind handled it, except Morrowind at least had the fast travel restrictions that made weight management somewhat meaningful). Here it’s just… why?
Changing Your Race or Appearance Mid-Game
Want to redesign your character after 50 hours? Type:
showracemenuThis opens the full character creation menu. You can change race, appearance, hair, body, name – everything. When you’re done, hit Escape and your changes save automatically.

Big warning though: This command resets your character level. Weird skill point issues possible, so back up your save first. Seriously, don’t skip the backup.
Other appearance commands worth knowing:
Change birthsign:
ShowBirthsignMenu
Change class (resets all skills though, so… yeah):
ShowClassMenuChange character name without opening menus:
SetActorFullName "New Name"Example:
SetActorFullName "Shadow Thief"The showracemenu command is useful when you realize 20 hours in that your character looks ridiculous in actual gameplay lighting. Screenshots at character creation can be deceiving 😉
How to Reset NPCs or Fix Broken Quests?
NPCs glitching out or stuck in weird AI loops? Click them in console and type:
recycleactorThis resets their behavior pattern and usually fixes whatever broke. I’ve used this dozens of times for NPCs who decided walking into a corner forever was their new life purpose.
For dialogue problems where conversation options won’t appear:
startconversation player infogeneralClick the NPC first, then run the command. This resets their dialogue tree for one conversation, potentially unlocking blocked quest starts or missing dialogue branches.
If you really messed up and killed someone important:
resurrect 1


Click the dead NPC first, then execute the command. They’ll come back, though they might still reference being dead in dialogue (which is hilarious but also breaks immersion).
Loading a previous save is honestly better for critical NPCs because resurrection can cause weird quest inconsistencies.
Quest Related Console Commands
Before using quest commands, you need to enable them first:
Altar.Cheat.AllowSetStage trueThen you can use:
Complete a quest:
completequest [QuestID]Start a quest:
startquest [QuestID]Check current quest stage:
GetStage [QuestID]Jump to specific quest stage:
SetStage [QuestID] [StageID]View all active quests:
sqtTeleport to quest objective:
movetoqtThat last one saved me countless times when quest markers bugged out or I couldn’t figure out where the objective actually was. Sometimes the marker points at a door, but the actual objective is three floors up in a tower you didn’t know existed.
Console Command Lists
Movement & Teleportation
| Command | Description |
|---|---|
| coc [Location] | Teleport to specific location |
| coc ImperialVilla | Example: teleport to ImperialVilla |
| coc testinghall | Debug testing room with all items |
| moveto [ID] | Teleport to specific NPC or object |
| movetoqt | Teleport to current quest target |
| placeatme [BaseID] | Spawn NPC or object near player |

The testinghall room is a developer testing area containing every item in the game. It’s useful for finding item IDs or just browsing what exists.
Visual & Environment
| Command | Description |
|---|---|
| tfc or toggledebugcamera | Free camera mode |
| tg | Toggle grass rendering |
| tt | Toggle trees |
| ts | Toggle sky |
| twf | Toggle wireframe mode |
| tws | Toggle water rendering |
| fw [WeatherID] | Force specific weather |
Free camera mode is perfect for screenshots. I use it constantly when capturing architecture or landscape shots for the blog.
Player Statistics
| Command | Description | Example |
|---|---|---|
| player.setlevel [#] | Set character level (1-255) | player.setlevel 50 |
| player.setav [Attribute] [#] | Set attribute to specific value | player.setav strength 100 |
| player.modav [Attribute] [#] | Add to attribute value | player.modav agility 25 |
| ModPCFame [#] | Set fame level | ModPCFame 100 |
| ModPCInfamy [#] | Set infamy level | ModPCInfamy 50 |
| advlevel | Force immediate level up | advlevel |
Spell & Magic
| Command | Description |
|---|---|
| psb | Add all spells to inventory |
| player.addspell [SpellID] | Learn specific spell |
| player.removespell [SpellID] | Unlearn spell |
| dispelallspells | Remove all active spell effects |
| ShowEnchantment | Open enchanting menu |
| ShowSpellMaking | Access spell-making interface |
The psb command (player spell book) is ridiculously overpowered. It gives you every spell in the game instantly.
Lock & Unlock
| Command | Description | Example |
|---|---|---|
| unlock | Unlock targeted door or chest | unlock |
| lock [#] | Lock targeted object (difficulty 1-100) | lock 50 |
Click the door or chest first, then run the command. Makes lockpicking completely optional.
NPC & Combat Control
| Command | Description |
|---|---|
| kill | Kill targeted NPC |
| killall | Kill all NPCs in current area |
| resurrect 1 | Resurrect targeted NPC |
| tcai | Toggle NPC combat AI |
| startcombat [NPCID] | Force NPC into combat |
| stopcombat | End targeted NPC’s combat |
| player.payfine | Pay off bounties, stop guards attacking |
The tcai command (toggle combat AI) makes all NPCs completely passive. Useful for exploring hostile areas without fighting.
Object Manipulation
| Command | Description | Example |
|---|---|---|
| setscale [#] | Change target size (1 = normal) | setscale 2 |
| disable | Hide object or NPC | disable |
| enable | Show object or NPC | enable |
| markfordelete | Permanently delete object or NPC | markfordelete |
| setownership [ID] | Change item ownership | setownership |
The setscale command can create some truly bizarre situations. Scaling NPCs to 0.5 or 3.0 breaks conversations in hilarious ways.
Mastering Console Commands Not only for Cheating but for Troubleshooting Also

Console commands aren’t just about cheating (though that’s definitely fun). They’re genuinely necessary for fixing the jank that Oblivion is kinda famous for. Broken quest stages, NPCs stuck in geometry, items falling through the world, dialogue options not appearing – these commands let you actually finish the game when bugs try to stop you.
Just remember the achievement thing. And maybe don’t go too crazy with ObvGodMode on your first playthrough, because maxing everything instantly ruins the progression system. Keep a clean save somewhere if you’re experimenting, because some commands can’t be undone and will permanently alter your game state.
The console is your friend when Oblivion decides to be … Oblivion. Use it when you need it, ignore it when you don’t. That’s the beauty of PC gaming – you get to decide how broken or balanced your gameplay should be 😊
Answered Your Questions Here
Mostly yes. Most of the console commands are identical to the original Oblivion version. However, some commands have changed, some IDs are different for items and locations, and certain commands no longer work due to the remaster using a hybrid engine that combines Oblivion’s engine with Unreal Engine 5. The game developers replaced the legacy Oblivion console with the UE5 console, so many legacy commands have been replaced or disabled altogether because they are incompatible with the new environment.
Yes. Using console commands in Oblivion Remastered will disable achievements for that save file. This is different from the original Oblivion where console commands didn’t affect achievements. A broken trophy icon appears next to saves that cannot earn achievements.
The main risks are:
- Achievements disabled – Any console command use permanently disables achievements for that save
- Game crashes – Console commands can trigger bugs and crashes
- Broken quests – Some commands can corrupt quest data (e.g., caqs often crashes)
- NPC issues – Resurrecting important NPCs with resurrect 1 can cause dialogue and quest inconsistencies
- Persistent problems – Some effects like encumbrance modifications don’t permanently save across game reloads
Possible solutions:
- Keyboard layout issue – Try the grave accent key (`) instead (the key to the left of 1) or the single quote mark
- Non-English keyboards – Different keyboard layouts may have the tilde key in different locations
- Console not enabled – Make sure bAllowConsole is set to 1 in your oblivion.ini file
- Device interference – Microsoft IR transceiver can interfere; uninstall it in Device Manager
- Custom configuration – Edit Input.ini to rebind the console to a different key
This happens when:
- Target not selected – Commands requiring a target (like kill) need you to click on an NPC/object in-game first
- Wrong syntax – The command format may be incorrect (spacing, capitalization, or parameters)
- Deprecated command – The command no longer works in the remaster due to UE5 engine changes
Example: kill alone without targeting returns an error; you must click the target first.
Several legacy commands are incompatible:
- tm – No UE5 equivalent command exists for toggling menus/UI
- tcl – Collision toggle doesn’t work despite the console accepting it
- Commands dependent on original Oblivion engine features – Many legacy console functions have been removed or replaced by UE5 commands
Alternative working commands exist for most functions, but some (t some (like tm) have no direct replacement.





