10 Best [Post-Apocalyptic RPGs] ☢ With Pros & Cons

10 Best Post-Apocalyptic RPGs of All Time

Post-apocalyptic RPGs are perceived quite differently when you realize that they’re not just about shooting mutants or looting rusty cans. The best ones make you think about what happens after everything has fallen apart, how societies rebuild (or don’t), and whether humanity deserves a second chance.

I’ve wandered countless wastelands for many years, and these video games represent the absolute pinnacle of the genre — from classic turn-based CRPGs to modern tactical nightmares that will break your spirit in every sense.

Fallout 1 & 2

Fallout 1 power armor against the background of a ruined city in red tones.

🖥️ Available platforms: Available on PC (Windows, DOS, Mac OS)

⏳ Playtime: Fallout 1 takes 16-23 hours, Fallout 2 will take 30-48 hours

Interplay Productions created something special by releasing the original Fallout on October 10, 1997, followed in 1998 by a sequel from Black Isle Studios. These isometric turn-based RPGs basically invented the formula for post-apocalyptic CRPGs that everyone tries to copy. The developers were inspired by the atmosphere of 'Mad Max' mixed with the bleakness of the movie 'A Boy and His Dog.'

gameplay of Fallout 1 and 2

The plot throws you into a world more than 80 years after a nuclear war turned everything into ash and radiation. In Fallout 1, your Vault needs a backup water chip, and you are the unlucky one tasked with finding it. The story follows the hero venturing out of Vault 13 in search of the water chip, at least until everyone in your shelter dies of thirst, but things get a lot trickier when you run into the mutant army's plans.

Fallout 2 expands everything: it gives you more locations, deeper faction politics, and a world that keeps trying to live, even though it's long been half-dead.

✅ Pros❌ Cons
Masterful worldbuilding with a retro-futuristic aesthetic that feels cohesive.High entry barrier with minimal tutorials and non-obvious mechanics.
Meaningful player choice, where decisions really affect the world.The time-limited mechanics often add extra stress.
The SPECIAL system allows you to create diverse character builds with real impact on mechanics.Outdated graphics and clunky interface by modern standards.
Non-linear exploration.Slow movement without fast travel at the beginning of the game
Classic dialogue system with hidden skill checksNPCs sometimes ignore important actions and don't give an appropriate reaction.

Is it worth playing FO1 and FO2 if you miss real consequences of choices?

These games don't hold your hand and don't pretend that your choice is cosmetic. You can close off entire quest lines for yourself, accidentally doom settlements, or talk down the final boss without firing a single shot.

The SPECIAL system allows you to create truly different characters — a long-winded diplomat plays completely differently than a brutal shooter. Don't forget to try a build with minimal intelligence :D. That's what makes them special:

  • Turn-based combat that rewards tactical thinking rather than reflexes like in a shooter
  • Thought-out dialogues that actually change depending on your stats
  • Dark humor
  • A world that doesn’t scale to your level

Fallout: New Vegas

Fallout New Vegas Courier looking at the Lucky 38 casino in the night desert.

🖥️ Available platforms: Available on PC, PlayStation 3, Xbox 360

⏳ Playtime: 27-30 hours for the main story, 135+ hours with all DLCs

Obsidian Entertainment (founded by the creators of the original Fallout who left Interplay) released New Vegas on October 19, 2010, using Bethesda’s Fallout 3 engine but with a much better story. The action takes place in the Mojave Wasteland around Las Vegas in 2281. The game starts with a guy in a checkered suit shooting you in the head, and somehow you survive.

The story follows your courier, who was left to die over a delivery platinum chip, which went off-plan, dragging you into a three-way war between the NCR, Caesar's Legion, and Mr. House.

Fallout: New Vegas gameplay

Faction system: the NCR represents a bureaucratic democracy with all its flaws, Caesar's Legion offers brutal stability through slavery and conquest, Mr. House wants a technocratic autocracy, and the Yes Man path lets you forge your own chaotic future.

Five major DLCs (Dead Money, Honest Hearts, Old World Blues, Lonesome Road, Gun Runners’ Arsenal) add another 20+ hours and one of the best stories in gaming history. Just Old World Blues is worth it.

✅ Pros❌ Cons
Outstanding writing with morally gray factions and philosophical depthOutdated shooting mechanics and sluggish weapon animations
An unparalleled faction system with truly different endingsSlow character progression in the first 20-30 hours
Excellent character creation with meaningful skill checksSparse world design with empty spaces (after all, it is the Mojave Desert)
Great story expansionsEngine limitations causing crashes and bugs
Compact but dense world that rewards explorationNo content after the finale (the game ends after the main quest)

Why play New Vegas nowadays

If the story in games matters to you and you haven't played New Vegas, I think you've missed something in your life. This is the game people point to when they say an RPG's story should be more important than its graphics:

  • Four completely different endings
  • Hidden skill checks everywhere
  • Well-written personal companion quests
  • DLCs that explore themes most games don't dare touch

Underrail

Underrail character in the subway preparing to fight soldiers and mutants.

🖥️ Available platforms: Available on PC (Windows, Linux, fan port on macOS)

⏳ Playtime: 50-100 hours for the first playthrough, 200+ for full completion

Dejan Radisic spent 12 years developing Underrail, mostly alone, before founding Stygian Software and releasing the game on December 18, 2015. It's old-school CRPG design taken to the extreme — turn-based isometric combat, no hand-holding, and a world that constantly wants you to die.

The action takes place in underground metro systems after the surface has become uninhabitable; the game throws you into branching tunnels filled with mutants, psionics, and desperate factions fighting over scraps.

gameplay Underrail

The story follows your character, who grew up at the South Gate station, before venturing into the wider Subway network to figure out why certain factions are stirring up trouble. You'll be investigating the affairs of Tchort and the Institute, navigating faction politics between the Free Drones, the Protectorate, and various independent settlements. If you prefer exploring dangerous worlds with a gun in your hands, these RPG shooters broaden the choice beyond post-apocalyptic settings.

The DLC Expedition (2019) adds new areas, and the Heavy Duty expansion (2023) adds endgame content.

✅ Pros❌ Cons
Revolutionary character progression based on skill use (no classic XP grinding)Extreme difficulty with brutal spikes and punishment for mistakes
Exceptional tactical combat where positioning mattersTedious movement and inventory management without convenient features
Deep character creation with countless viable combinationsQuestionable quest design with cryptic journal entries
Gloomy cyberpunk atmosphereOutdated interface
Huge amount of content (100+ hours) at indie game pricesIssues with pacing and uneven difficulty curve

Is Underrail worth trying?

This game makes Dark Souls look like a forgiving game. Underrail respects your intelligence but punishes mistakes mercilessly — one wrong skill point allocation can trap your character in a dead end after 40 hours of gameplay. But if you enjoy planning builds and don’t mind starting over:

  • Enemies use the same tools as you (no cheating AI)
  • The trap-setting mechanics add tactical layers
  • Stealth actually works once you master it
  • Skills improve through active use (use grenades to get better at throwing grenades)

NEO Scavenger

NEO Scavenger survivor with a cart in a field against the background of city ruins.

🖥️ Available platforms: Available on PC (Windows, Mac, Linux)

⏳ Playtime: Highly variable due to permadeath (5–50+ hours)

Dan Fedor left BioWare to found Blue Bottle Games in 2012, releasing NEO Scavenger on December 15, 2014, after several years of solo development. This turn-based (on a hex grid) survival RPG, set in post-collapse Michigan, strips away any fantasies of omnipotence — you're not a hero, you're a confused amnesiac trying not to freeze to death on the very first night.

Permanent death means that every mistake is irreversible, and the randomized world ensures that no two playthroughs are alike.

NEO Scavenger gameplay

The story gradually unfolds through mysterious newspaper clippings and encounters as you piece together information about what caused the collapse and why you woke up in a cryo-center with no memory. You will learn information about the main character, trying to survive hypothermia, hunger, and disease.

The game has no XP or levels — progress comes from learning the mechanics and finding better gear. Every playthrough teaches you something new about surviving in the wasteland.

✅ Pros❌ Cons
A truly unique survival experience with the tension of permanent death.Completing the main quest through trial and error with instant death.
Incredible replayability thanks to random maps and builds.Randomness at the start of the game can create impossible starting conditions.
Minimalist presentation allows for extensive mods.A desert world with rare encounters and empty spaces.
Deep crafting system.Unclear mechanics that require reading the wiki.
Mysterious and convoluted plot.Unbalanced stat system (some abilities are useless)

NEO Scavenger for true masochists?

If you like roguelikes and don’t mind losing a 10+ hour run due to bad luck, NEO Scavenger delivers tension most games can’t touch:

  • Hunger/thirst/cold systems
  • Combat is deadly, like really deadly, it’s permadeath after all
  • Love scrounging for homemade tools
  • Steep learning curve

Kenshi

Kenshi is one of the best post-apocalyptic games.

🖥️ Available platforms: Available on PC (Windows)

⏳ Playtime: 87-400+ hours (a true sandbox with no ending)

Chris Hunt spent 12 years developing Kenshi mostly on his own before putting together a team at Lo-Fi Games in 2014. This squad-based RPG in real-time is a pure sandbox: no main storyline, no guided progression, no hero's journey. You start as a nobody in a world that doesn't care whether you're alive or dead, and what happens next is entirely up to you.

Build a base, recruit a squad, start a faction war, or just try to survive as a trader. Over 2 million copies sold, because nothing else offers that level of freedom. 😊

Kenshi gameplay

The world of Kenshi is post-apocalyptic, but separated by thousands of years from the apocalypse that occurred; now it’s just a harsh desert planet where remnants of ancient technology coexist with medieval-level civilizations.

You create your own story, choosing an alliance with the Holy Nation, joining the Outlanders, raiding settlements, or living as a hermit. The skeleton race (they're robots, not literal skeletons) hints at the old world, but the game never explains everything.

✅ Pros❌ Cons
Unprecedented player freedom with no set pathBrutal learning curve with minimal tutorials
Deep squad management with individual character skill progressionTerrible graphics (well, maybe not exactly terrible) and poor optimization
Engaging economic systems (trading, farming, and crafting are viable)Early-game grinding that requires stat training
Mod support and an active modding communityNo plot direction (may seem aimless to some)
A huge hand-crafted world with a variety of biomesDifficult early combat and unintuitive controls

Will you survive your first week at Kenshi?

Probably not. Most new players are enslaved, eaten by cannibals, or beaten unconscious within hours. But that's the point—Kenshi teaches through pain:

  • Loss of limbs is irreversible (prostheses available later)
  • Squad members can be recruited from freed slaves
  • Building a base is genuinely satisfying
  • The lack of auto-leveling means that the danger is real. Beaked critters will be happy with your fresh meat 😀

Mutant Year Zero: Road to Eden

Mutant Year Zero anthropomorphic duck and boar with weapons in the forest.

🖥️ Available platforms: Available on PC, PlayStation 4, Xbox One, Nintendo Switch, Xbox Game Pass

⏳ Playtime: 12-15 hours for the main story, 40-45 hours for full completion

The Bearded Ladies (featuring former HITMAN developers from IO Interactive) teamed up with Funcom for a December 4, 2018 release. Based on a Swedish tabletop RPG, the game mixes real-time stealth exploration with XCOM-style turn-based combat. Creative consultant Ulf Andersson (designer of the PAYDAY franchise) helped shape the tactical systems. The Seed of Evil expansion (2019) adds new missions and story content.

gameplay Mutant Year Zero: Road to Eden

The story follows Dux (a duck) and Bormin (a boar) as they search for the mythical Eden, while uncovering what caused the collapse. You explore post-human ruins looking for artifact details, which can restore civilization or at least keep your settlement alive in the Zone.

In the game, anthropomorphic mutants travel through a world destroyed by humans, giving it a surprisingly melancholic tone hidden beneath a layer of humor.

✅ Pros❌ Cons
A unique hybrid of stealth and tactical gameplayLinear design limits exploration and replayability
Top-notch story with excellent voice actingRandomness and inconsistent stealth mechanics
Beautiful hand-drawn art styleTechnical issues (crashes, long loading times)
Strategic depth with limited resourcesDifficulty balance issues (only damage changes, not the AI)
Challenging but fair mechanicsThe story feels rushed toward the end

Love tactics but hate random maps?

Mutant Year Zero offers handcrafted encounters instead of procedural generation, meaning each fight is designed to test specific strategies:

  • Sneak kills before combat reduce difficulty
  • A three-character squad requires careful team selection
  • Ability cooldowns require planning your kills
  • Multiple solutions for most encounters

Elex

Elex Jax with a sword on his back standing among the ruins of planet Magalan.

🖥️ Available platforms: Available on PC, PlayStation 4, Xbox One

⏳ Playtime: 26-30 hours for the main story, 80-100 hours for full completion

Piranha Bytes (developers of the Gothic and Risen series, founded in 1997) in partnership with THQ Nordic released the game on October 17, 2017. Elex is a sci-fi fantasy action RPG set on the planet Magalan after a comet brought a mysterious resource called Elex.

There are four main factions (Berserkers reject technology, Outlaws — typical Mad Max-style punks, Clerics worship technology, Alb use Elex for power and try to dominate the whole world). The game focuses on exploration, faction progression, and the consequences of your choices.

gameplay Elex

The story follows Jax, an emotionless Alb commander who crashes and rediscovers feelings as he overcomes his dependence on Elex. You investigate the origin of the comet while choosing which faction to support.

The world mixes medieval and futuristic aesthetics (laser rifles alongside swords), creating a strange but appealing setting. If weighing up each move is what keeps you playing, these turn-based RPGs offer more campaigns built around deliberate combat.

✅ Pros❌ Cons
Ambitious handcrafted open world with vertical designClunky combat system with stiff animations (though goth fans might like it)
Great implementation of the jetpack for movement and combatTerrible interface and tedious inventory management
Several viable playstyles (shooting, melee, magic)Extremely brutal start to the game
Variety of quests with meaningful consequencesBalance issues (the game breaks with the right build)
Engaging progression through learning from NPCsGlitches and animation issues

Can you handle the brutal first hours of Elex?

The first 5-10 hours are truly painful — you're weak, broke, and everything kills you instantly. But if you push through, Elex becomes one of the best open-world RPGs:

  • The jetpack lets you carve out creative exploration routes
  • Faction choice really changes the skills available
  • Upgrading gear actually feels meaningful
  • Quest interconnectedness rewards careful exploration

Death Trash

Death Trash pixel character in front of a huge meat monster with eyes.

🖥️ Available platforms: Available on PC

⏳ Playtime: 5-10 hours (Early Access), expected 20-30 after full release

Crafting Legends released Death Trash in Early Access on August 5, 2021, as a solo/small team project. This post-apocalyptic action RPG mixes pixel isometric graphics with real-time combat, stealth, and Lovecraftian horror.

The developer continues active development, with a full release expected at the end of 2025. Support for local co-op multiplayer sets it apart from similar games. 😉

Death Trash gameplay

The early access story throws you into a world where biological horror has taken over civilization. You'll encounter cultists worshiping incomprehensible entities as you scavenge through the ruins. Dark humor mixes with truly unsettling imagery — mutants here aren’t just radiation victims; they are grotesque fusions of flesh and consciousness.

Character creation lets you customize your appearance, and the world reacts to your choices through faction reputation.

✅ Pros❌ Cons
A creative world blending horror with dark humorMinimal story content (still early access)
Enjoyable combat system with dodgesSteep learning curve for combat without tutorials
Beautiful detailed pixel artLimited content (5-10 hours at the moment)
Character customization and meaningful progressionOne developer means low update frequency
Engaging exploration with secretsMovement may feel slow without fast travel

Is it worth playing Death Trash before the official release?

Early access games are a gamble, but Death Trash shows big promise.

  • Lovecraftian horror elements feel fresh
  • Combat significantly improves with practice
  • Crafting system adds depth
  • Co-op multiplayer for shared suffering

Encased

Encased a group of CRONUS corporation employees against a backdrop of anomalies.

🖥️ Available platforms: Available on PC (Windows, Linux)

⏳ Playtime: 40-50 hours for the first playthrough, 80+ for full completion

Dark Crystal Games (a Russian studio) in partnership with Prime Matter released the game in early access on September 26, 2019, and in full release on September 7, 2021. Encased is an isometric turn-based CRPG inspired by Fallout, Wasteland, and the Strugatsky brothers' "Roadside Picnic".

The action takes place in an alternate 1970s, where a massive artifact called the Dome was discovered in a remote desert. Players explore the labyrinths, studying advanced technology and anomalies.

Encased gameplay

The story follows your character as an employee of the CRONUS corporation, exploring the Dome after it seals itself with thousands of people trapped inside. You’ll explore anomalous zones while navigating faction politics.

Soviet sci-fi aesthetics create this unique retro-futuristic vibe. Multiple endings based on faction choices and loyalty.

✅ Pros❌ Cons
Exceptional worldbuilding with a 70s Soviet aestheticUneven structure (the second half is noticeably weaker)
Strong writing and excellent voice actingShallow companion system with underdeveloped personalities
Lots of approaches to quests (stealth, persuasion, combat)Difficulty balancing issues (too easy on normal)
Solid turn-based combat with tactical positioningWeak AI and pathfinding issues
Strong opening sections with an engaging introductionUnclear quest direction causes constant frustration

Is Encased the Fallout alternative you’ve been looking for?

If you love Fallout 1 and 2 but want something fresh, Encased gives off that classic CRPG feel with a unique setting:

  • Classes in the backstory significantly change the gameplay experience
  • Turn-based combat encourages positioning
  • The inspiration from 'Roadside Picnic' is evident everywhere
  • Multiple endings based on your decisions and choices

Wasteland 3

Wasteland 3 a squad of armed rangers in front of snowy mountains.

🖥️ Available platforms: Available on PC, macOS, Linux, PlayStation 4, Xbox One, Xbox Game Pass

⏳ Playtime: 30-40 hours for the main story, 80-100 for full completion

InXile Entertainment (founded by the creator of the original Wasteland, Brian Fargo) in partnership with Deep Silver released the game on August 28, 2020. Wasteland 3 is the third installment (1988, 2014, 2020), set in post-apocalyptic Colorado Springs, in a frozen wasteland.

The game focuses on turn-based tactical squad combat with branching storytelling. A standout feature is cooperative multiplayer (squad control for 2 players) for both synchronous and asynchronous play.

gameplay Wasteland 3

The plot follows your squad of Desert Rangers traveling from Arizona to Colorado after accepting Saul Buchanan's request for help in securing his territory. You’ll navigate conflicts between various factions, uncover Saul’s past, and shape the future of Colorado. Kodiak upgrades serves as a mobile base and a means of fast travel. Five major DLCs significantly expand the content.

✅ Pros❌ Cons
Great story with strong voice actingTechnical performance issues (long loading times, crashes)
Meaningful choice system that affects multiple endingsWorld design with level restrictions limits exploration freedom
Improved gameplay loop, balancing combat/dialogues/explorationReduced content in the second half
Extensive character customization with viable buildsIssues with companion depth and limited personal quests
Decent 50–60 hour length without artificial paddingMultiplayer design features (asynchronicity feels disconnected)

Why should Fallout fans play Wasteland 3?

If you want tactical squad combat with a better story than Fallout 4, but more modern gameplay than Fallout 1 and 2, Wasteland 3 hits the mark perfectly:

  • Turn-based combat for a 6-character squad
  • Faction reputation system with consequences
  • Skill checks tied to specific abilities
  • Co-op multiplayer for making decisions together

Recommendations for choosing a post-apocalyptic RPG

If you want a truly hardcore experience with combat systems that will test your patience like Gothic 1, you need to try the whole Fallout series, yes, even Tactics.

Kenshi offers the same brutal difficulty, where every fight can go sideways, and losing limbs is just a normal part of your daily routine.

Elex perfectly captures that very 'wonkiness' of Piranha Bytes, which means you'll either love it or bounce right away (there's no middle ground with their games).

Kenshi offers the same brutal difficulty, where every fight can go sideways, and losing limbs is just a normal part of your daily routine.

For players who value well-crafted game mechanics over stories, Underrail and Kenshi are non-negotiable. These games respect you as a player with brains, but at the same time, they mercilessly punish stupidity. If you come from something simplified, like Fallout 4, get ready for a culture shock.

These are RPGs that remember a time when character builds really mattered and could get you stuck after 40 hours of play. The satisfaction from fully mastering their systems surpasses any number of quest markers and highlighted loot from chests.

Dafy
Dafy

Gamer since 1999 with thousands of hours across RPG, RTS, Sandbox, and MMO titles. I create guides, reviews, mechanic breakdowns, and mod lists backed by deep playthroughs and hands-on testing. My focus is always on practical utility, precision, and what actually works in-game—seasoned with a healthy pinch of sarcastic humor 😊 Blue plates are pretty, but brown ones last longer.